Nexus Game
Energy. Simulation. Water and energy. 2 hours and more. The Nexus Game gives participants a unique opportunity to get an insight into managing the water needs of energy production.
Read MoreEnergy. Simulation. Water and energy. 2 hours and more. The Nexus Game gives participants a unique opportunity to get an insight into managing the water needs of energy production.
Read MoreCities and communities. Simulation. Floods and Culture. 1-2 hours. Gifts of Culture is a board game role-playing simulation of a diverse cultural community. It allows players to experience how cultural differences can lead to troubles but at the same time they can also be helpful.
Read MoreOil. Board game. 30 – 60 minutes. Catan: Oil Springs is one of the expansions to the popular game Settlers of Catan.
Read MoreBiodiversity. Board game. 2 hours and more. Role-playing simulation board game that takes place in the valley of the river exposed to unexpected droughts and floods.
Read MoreWater and Sanitation. Board game. Role-playing game. 2 hours and more. Experience, explore, and learn about the flood risk and resilience of communities in river valleys.
Read MoreWater management. Policy exercise. 2 hours and more. Develop a sustainable water management plan for a river delta.
Read MoreWater. Refugees. Flash game. 15-30 minutes. Darfur is Dying is a narrative-based simulation game, where player takes a role of a displaced Darfurian living in a refugee camp.
Read MoreWater. Water pollution. Flash game. 30-60 minutes. During the games, users will learn how lake health is closely related to the concentration of the nutrients phosphorous and nitrogen in the water.
Read MoreCities and communities. Policy exercise. Simulation. 2 hours and more. The main goal of the simulation is to reform country’s waste policy. Training material for politicians and environmental and industry representatives, students.
Read MoreBiodiversity. Mobile and PC. Multiplayer. 2 hours and more. Role-playing simulation game that takes place in the valley of the river exposed to unexpected droughts and floods. Training in risk management, strategy development, decision making, conflict resolution, collaboration.
Read MoreWater control. Board game. 30-60 minutes. The goal of the game is to help regional governmental bodies communicate better and let them practice making decisions under stress and based on conflicting information. Education in flood preparedness.
Read MoreClimate change. Simulation. About 30-60 minutes. The game supports conventional ways of understanding key aspects of long-term investments under incertitude. The game can be useful to a wide range of stakeholders affected by long-term climate risks.
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